Bloober Team Explains That They Could’ve Made a ‘Saw’ Game But Made ‘Blair Witch’ Instead

Back in 2019, Bloober Team and Lionsgate released Blair Witch, a video game based on the popular found footage franchise from the 1990s. Why the decision to make a Blair Witch Project game, and what other properties did Bloober Team have at their disposal? In a new chat with IGN, the team reveals that another mega popular franchise was also on the table.

As it turns out, it was a battle between Blair Witch and Saw at one point in time…

Bloober CEO Piotr Babieno explains to IGN, “Lionsgate came to us and said, ‘Guys, we love Layers of Fear. We saw what you are doing with Observer, so we would like to work with you. We know that you would like to do your own games, so please, this is our list of our horror IPs; choose one.'”

We could [have chosen] Saw, which is more popular than Blair Witch, but we decided to take Blair Witch because the universe has many opportunities to build something new,” Babieno goes on to explain. “That was the reason why we chose this project.”

Reading the chat transcript, it sounds like the offer on the table for Saw was a bit more strict, with studio mandates and timelines in place, which is why the team ultimately passed.

As you may recall, the Saw franchise has spawned two video games in the past. Published by Konami, Saw was released on October 6, 2009 for the PlayStation 3 and Xbox 360. Saw II: Flesh and Blood was released on October 19, 2010 for the PlayStation 3 and Xbox 360.

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