‘Resident Evil 4’ Reimagined as a 2D Run n’ Gun Using GZDoom [Video]

Leave it to fans to create new experiences with beloved games. We already have fan games like Bloodborne PSX (and the upcoming Bloodborne Kart), and now you can add Capcom’s Resident Evil 4 to the list. This time, however, instead of a demake, Resident Evil 4 has been reworked into a 2D shooter that screams of classic Run n’ Guns like Metal Slug.

Powered by GZDoom (the same port of the Doom Engine that powers several unique fanmade games), DooMero‘s Resident Evil 4 2D Edition takes RE4, and has Leon mowing down waves of Ganados on a horizontal plane while picking up items and weapons in a game that hearkens back to SNK’s beloved shooter series.

Resident Evil 4 2D Edition has actually been in the works for a while now. Over on the Doomworld forums (thanks, IGN), DooMero stated that they first started working on this mod back in 2016, but had shelved it. That obviously changed once Capcom dropped the remake of Resident Evil 4.

The mod still isn’t done, but DooMero has posted several videos showing the mod’s progress, including news that we’ll eventually get a demo. As for what the demo entails, DooMero doesn’t want to spoil the final boss, but will instead “include a file in one of the houses of the village for select [sic] what boss you want to confront at the end of the demo.”

Thanks to PCGamesN for spotting this.

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