‘System Shock’ Review – Nightdive’s Remake Makes a Frustrating Leap to Consoles

Historical preservation has never been much of a priority in the gaming biz, with this commercially-driven industry preferring to chase after what’s trendy and in vogue, oftentimes at the expense of its own heritage. After all, there’s little profit to be squeezed from varnishing creaky retro titles that are well past their prime (and of […]

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‘Killer Klowns from Outer Space: The Game’ Preview: A Fresh Twist on the Multiplayer Horror Formula

“Everyone knows who Jason is. Everyone can point out The Predator. And, of course, everyone’s familiar with the Ghostbusters!” So says Jared Gerritzen, Chief Creative Officer at IllFonic, as we sit down for a quick interview with him on Discord. He’s certainly an authoritative voice on this matter too, given that he’s worked on adaptations […]

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‘Sker Ritual’ Ruins Its Potential With Repetition and Bland Gameplay [Review]

Maid of Sker hardly set the world on fire when it launched back in 2020, but it had its merits and deservedly attracted a cult following of sorts. Which is rather fitting if you think about it, given the title’s folk-horror themes. As we pointed out in our review, Wales Interactive’s chiller managed to (just […]

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‘Alone in the Dark’ Review – Classic and Modern Survival Horror Collide in Mostly Successful Remake

For as long as survival horror has existed, confounding puzzles and bewildering navigation have been staples of the experience. Granted, they did fall out of fashion for a brief period in the late-noughties — when games like Dead Space and Resident Evil 5 pivoted in a more action-oriented direction — but generally they have been […]

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‘Alone in the Dark’ – Bloody Disgusting Steps Inside THQ Nordic’s Immersive Haunted House Experience

Gliding downriver on a small ferry boat, we try to peer through the darkness ahead in the hope that we might catch even the faintest glimpse of our destination. At this point, we don’t really know much about the abandoned manor that we are meant to be ransacking, only that it’s situated on a private […]

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‘Alone in the Dark’: We Just Received a Mysterious Puzzle Box in the Mail…

We’re now only a couple of weeks out from the launch of THQ Nordic’s (belated) reboot of Alone in the Dark and, as is to be expected, the publicity machine is going into overdrive. With new trailers dropping at regular intervals, amplified promotion of the game’s deluxe edition, and Creative Director, Mikael Hedberg, making the […]

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‘The Outlast Trials’ Review – An Addictive, Uniquely Depraved Multiplayer Horror Video Game

Centering a game review around comparisons to other releases can feel, at best, kind of lazy and, at worst, downright unfair. After all, even when titles do share particular traits, stylistic touchstones or behind-the-scenes talent, they’re often aiming for completely different things. As a general rule of thumb, unless you are dealing with a blatant […]

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‘Alone in the Dark’ Exclusive Interview – Mikael Hedberg Talks Lovecraft, ‘Resident Evil’ and Remaking a Classic

After a couple of delays, THQ’s belated remake of Alone in the Dark is almost upon us and we couldn’t be more hyped. After all, the title is poised to breathe fresh life into what was once recognized as the granddaddy of survival horror (even though it predates that label by a good few years). […]

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Bright Falls: How ‘Alan Wake 2’ Creates Environments Worth Exploring

The prospect of wandering around large, expansive game worlds used to fill me with excitement. Upon escaping the tutorial dungeon for the very first time in The Elder Scrolls IV: Oblivion, I distinctly remember being overwhelmed by the sheer scale of that virtual playground rolling out before me, and the endless adventures that it tacitly […]

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‘Ripout’ Review – A Decent Video Game Elevated by a Really Cool Gimmick

There’s no shortage of cooperative, horror-themed shooters on the market today. While there are indeed countless examples out there, a few that immediately spring to mind are Aliens: Fireteam Elite, Back 4 Blood, this year’s Redfall and, of course, the gold standard to which they all aspire: Left 4 Dead. With their latest stab at […]

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Halloween in the United Kingdom: How American Horror Movies Make Up for a Lack of Halloween Spirit

Conventional wisdom would have you believe that Yuletide is the unquestionable highlight in everyone’s calendar and, for a lot of westerners, that is probably true. After all, who can argue with the universal appeal of eating yourself into a stupor (with an excessive intake of gingerbread) and pretending to be enthused about the fourth bloody […]

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‘Lords of the Fallen’ Review – How the Dark Fantasy Reboot Masters the Soulslike Formula

The Soulslike formula is one of the most prescriptive in all of gaming, with the kind of exacting standards that you normally don’t see anywhere else outside of dog conformation shows. Indeed, while every genre under the sun has its own predictable trappings and recurring tropes, the specificity of conventions here is insane. At the […]

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‘Twisted Tower’ Preview – How Upcoming Video Game Blends Disney, Willy Wonka and ‘BioShock’ Into a Nightmarish Mix

“My philosophy for making games is that I have this thing I call: ‘The Trinity Hook,” explains indie developer Thomas Brush. “What that means is that any project I’m working on has to appeal to the audience on three separate levels. First of all, it needs to have a decent story hook. Then, it needs […]

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‘[I] doesn’t exist’ Review – The Text Adventure Video Game Gets a 21st Century Update

In case you’ve been (enviably) living under a rock these past few months, A.I. is something of a hot-button issue at the moment. The pace of its development, alongside its ever-evolving suite of capabilities, should be cause for concern no matter who you are. Indeed, everyone from white-collar office drones to factory workers and salespeople […]

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‘Amnesia: The Bunker’ – Why You Can’t Afford to Skip the Collectable Documents This Time Around

Amnesia has always been one of the more epistolary franchises out there, consigning a great deal of its storytelling to letter correspondences and fragmented journal entries. By now, it’s an essential part of the series’ DNA. You are typically isolated in these games and often have to make sense of macabre events that transpired long […]

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