Microsoft explains how it built a better Kinect, boosted accuracy without sacrificing performance (video)

The Xbox One’s improved Kinect device is looking like an enormous leap ahead of its predecessor, but getting it there wasn’t easy. Designing it took a joint-effort between Microsoft’s research division and the Architecture and Silicon Management (ASM) shop, according to Redmond’s TechNet blog. It wasn’t enough that the designers had to address the original […]

Continue reading