Tag

interview

Posts tagged interview, newest first.

All posts

“Castlevania: Nocturne” – Showrunner and Directors Break Down Netflix’s Animated Resurrection [Interview]

Netflix’s Castlevania animated series helped break barriers for not only its medium, but also the longstanding stigma that video game adaptations were doomed to fail. Castlevania gracefully bowed out after telling a complete story over the course of four seasons. However, it was revealed that the franchise would continue, albeit with new Castlevania series within […] The post “Castlevania: Nocturne” – Showrunner and Directors Break Down Netflix’s Animated Resurrection [Interview] appeared first on Bloody Disgusting!.

‘Horror in the High Desert 2: Minerva’ Director Dutch Marich Discusses His Terrifying Found Footage Sequel [Interview]

In case you missed it, director Dutch Marich‘s 2021 found footage chiller Horror in the High Desert is a little-known gem that has recently been generating some well-deserved word of mouth among fans of the subgenre. Though found footage remains a subgenre maligned by many, now and then, a filmmaker manages to bring out the […] The post ‘Horror in the High Desert 2: Minerva’ Director Dutch Marich Discusses His Terrifying Found Footage Sequel [Interview] appeared first on Bloody Disgusting!.

[Interview] ‘Scream VI’ Producers James Vanderbilt and William Sherak Discuss Legacy, Fandom, and Returning Characters

Hot on the heels of a largely positive critical response (see our own Meagan Navarro’s glowing review here) and an opening weekend performance that has broken franchise records, Scream VI‘s cast and crew are no doubt riding a high right now. The “sequel to the requel” follows the surviving “Core Four” from 2022’s Scream—Sam (Melissa […] The post [Interview] ‘Scream VI’ Producers James Vanderbilt and William Sherak Discuss Legacy, Fandom, and Returning Characters appeared first on Bloody Disgusting!.

The Horrors In-Between: Four Boundary-Pushing Directors Discuss Their Latest Liminal Horror Projects [Interview]

These interviews have been edited for length and clarity. If you’re drawn to creepy and unsettling imagery like I am, odds are you have likely come across and fallen down the rabbit hole of images online known as “liminal spaces.” These images often portray typically bustling places—streets, malls, schools, sprawling corridors—in their most desolate states, […] The post The Horrors In-Between: Four Boundary-Pushing Directors Discuss Their Latest Liminal Horror Projects [Interview] appeared first on Bloody Disgusting!.

How Casper Kelly’s Experimental Yule Log Project Turned into Adult Swim’s First Horror Feature [Interview]

Casper Kelly opens up on how his stealth holiday horror movie came together, its curious development, and the importance of keeping audiences surprised. It’s becoming increasingly difficult to genuinely surprise audiences during a digital age where entire scripts can leak before a movie even exits pre-production. Horror is a genre that thrives through the unknown […] The post How Casper Kelly’s Experimental Yule Log Project Turned into Adult Swim’s First Horror Feature [Interview] appeared first on Bloody Disgusting!.

[Interview] ‘Dying Light 2’ Lead Designer Tymon Smektala on Overcoming the Monsters and Horrors of Night

Throughout my time playing Dying Light 2 Stay Human, I felt drawn into the world. Everything from the monsters I faced to the NPCs I interacted with all came together to create this authentic apocalyptic setting. Humanity’s struggle to survive against these horrific creatures and each other moved me, especially considering the more emotional writing and […]

[Interview] ‘Fatal Frame: Maiden of Black Water’ Producer Keisuke Kikuchi Discusses Returning to the Series and its Unique Brand of Horror

We’re creeping towards the release of Fatal Frame: Maiden of Black Water on modern consoles, having previously only been available on the now-defunct Wii U seven years ago. It remains the last game in one of horror gaming’s most famous franchises, but with the resurgence of horror games and a wider audience able to experience […]