5 min read[Review] A Descent into an Ocean of Blood Makes ‘Iron Lung’ an Oppressively Atmospheric Experience
Video games often give you the chance to explore a vast and wondrous landscape, bringing you to beautiful and horrifying sights. But how do you simulate that feeling while only giving the player a small, room-sized space to play in? That’s the exact challenge David Szymanski, developer of the throwback FPS Dusk, undertakes in Iron […] The post [Review] A Descent into an Ocean of Blood Makes ‘Iron Lung’ an Oppressively Atmospheric Experience appeared first on Bloody Disgusting!.