Check Out ‘Dead Island 2’s New Gory FLESH System [Video]

It’s still kind of unbelievable that we’ll finally be getting Dead Island 2 later this year, even if we have to wait until April for it. Thankfully, all of that time Deep Silver and developer Dambuster Studios spent on the game has resulted in some gloriously gory mechanics, such as Dead Island 2‘s procedural FLESH system.

Reported by GameInformer, the FLESH system in Dead Island 2 allows for players to literally tear zombies from limb from limb. The new interview (which you can find below) sees Dambuster Studios’ senior render programmer Aaron Ridge and technical art director Dan Evans-Lawes chat it up about the gory new system.

It’s pretty simple, actually: depending on where you strike a zombie and what weapons you use determines how much damage is progressively done to that particular area. Got a bladed weapon? Repeated slicing will cut through skin and clothing, reaching the muscle, and eventually reaching the bone underneath. What’s even more impressive that this is all generated on the fly.

“Lots of games have gore, and they all work in different ways. But where the FLESH system really takes it forward is how it has this progressive effect,” explains Ridge. “So you can continue in many, many different ways as you attack a zombie.” Compared to other games, says Ridge, you might have a system where you can damage a zombie and hack of its limbs, but you won’t get that “progressive feeling” with the FLESH system that results in more damage and more feedback.

Dead Island 2 will arrive on April 28 for PC via the Epic Games Store, Xbox One, Xbox Series, PlayStation 4 and PlayStation 5.

 

The post Check Out ‘Dead Island 2’s New Gory FLESH System [Video] appeared first on Bloody Disgusting!.